Skip to content
VVolpedia

Explore games. Discover guides.
Create, compare and play smarter.

About Volpedia & contact →

Find your world

Marvel RivalsMinecraftVALORANTFortniteRobloxAll gamesWiki & guides

Make your next move

Skin EditorCreator HubTier List MakerTournament BracketsSensitivity ConverterAll tools

Policies & support

privacycookiestermsguidelinescopyrightcontactreportaccount deletionprivacy settings
Independent fan reference. Game names and artwork belong to their owners.Not affiliated with or endorsed by any publisher.
Volpedia / Minecraft / Enchantments
MINECRAFT / EQUIPMENT REFERENCE

Find the right enchantment.

Filter by gear, compare maximum levels and understand what each enhancement does. A curated, source-checked reference—without fake drop rates or unverified “best builds.”

Browse 23 enchantments

Enchantment finder

Start with the item you want to improve. Notes flag important incompatibilities; exact equipment eligibility and mechanics may change between Java, Bedrock and future updates.

23 reviewed enchantments · Choose gear or search by effect

ENCHANTMENT / TOOLSMAX V

Efficiency

Speeds up appropriate block-breaking actions.

Tools
When to use

Useful for a dedicated pickaxe, shovel or axe used frequently.

Tool effectiveness and harvest requirements still matter.

ENCHANTMENT / TOOLSMAX III

Fortune

Can increase certain block or resource drops.

Tools
When to use

Consider it for a resource-gathering pickaxe.

Fortune and Silk Touch cannot normally be combined on the same item.

ENCHANTMENT / TOOLSMAX I

Silk Touch

Lets suitable blocks drop themselves rather than their normal drops.

Tools
When to use

Carry a separate tool for collecting blocks intact.

Mutually exclusive with Fortune in ordinary play.

ENCHANTMENT / TOOLSMAX III

Unbreaking

Reduces durability consumption over time.

ToolsWeaponsArmorRangedFishingTrident
When to use

Helpful on frequently used equipment.

Durability behavior can vary with the item.

ENCHANTMENT / TOOLSMAX I

Mending

Repairs eligible equipment using collected experience.

ToolsWeaponsArmorRangedFishingTrident
When to use

Useful for gear you intend to keep.

Usually incompatible with Infinity on a bow.

ENCHANTMENT / ARMORMAX IV

Protection

Reduces many common forms of incoming damage.

Armor
When to use

A general-purpose armor enchantment.

Other protection types can compete for the same armor slot.

ENCHANTMENT / ARMORMAX IV

Feather Falling

Reduces fall damage when on boots.

Armor
When to use

Consider it before extended exploration or building at height.

ENCHANTMENT / ARMORMAX III

Respiration

Helps extend underwater breathing time.

Armor
When to use

For helmets used in underwater exploration.

ENCHANTMENT / ARMORMAX I

Aqua Affinity

Improves underwater mining performance.

Armor
When to use

A utility helmet enchantment for submerged builds.

ENCHANTMENT / ARMORMAX III

Depth Strider

Improves movement speed in water.

Armor
When to use

Suited to boots for water-heavy exploration.

Normally incompatible with Frost Walker.

ENCHANTMENT / WEAPONSMAX V

Sharpness

Increases melee attack damage.

Weapons
When to use

A common broad-purpose melee choice.

Check compatibility with Smite or Bane of Arthropods.

ENCHANTMENT / WEAPONSMAX V

Smite

Increases damage against undead enemies.

Weapons
When to use

Specialist melee gear for encounters with undead mobs.

Conflicts with Sharpness on the same item under normal rules.

ENCHANTMENT / WEAPONSMAX III

Looting

Can increase certain drops from defeated mobs.

Weapons
When to use

Use on a sword kept for resource collection.

ENCHANTMENT / WEAPONSMAX II

Fire Aspect

Sets suitable melee targets on fire.

Weapons
When to use

Consider its interactions with the surrounding environment.

ENCHANTMENT / RANGEDMAX V

Power

Raises bow arrow damage.

Ranged
When to use

A straightforward choice for a damage-focused bow.

ENCHANTMENT / RANGEDMAX I

Infinity

Allows a bow to fire normal arrows without consuming each one when requirements are met.

Ranged
When to use

Useful on bows when arrow supply is limited.

Typically conflicts with Mending.

ENCHANTMENT / RANGEDMAX I

Flame

Ignites appropriate targets with fired arrows.

Ranged
When to use

A specialized bow enhancement.

ENCHANTMENT / RANGEDMAX II

Punch

Increases arrow knockback.

Ranged
When to use

Creates space between you and approaching enemies.

ENCHANTMENT / FISHINGMAX III

Lure

Reduces waiting time for bites in appropriate fishing conditions.

Fishing
When to use

Useful for frequent fishing sessions.

ENCHANTMENT / FISHINGMAX III

Luck of the Sea

Affects the distribution of catches while fishing.

Fishing
When to use

Pair with a rod used for longer fishing sessions.

ENCHANTMENT / TRIDENTMAX III

Loyalty

Causes a thrown trident to return to its user.

Trident
When to use

Useful for repeated thrown-trident combat.

Riptide is usually incompatible with Loyalty.

ENCHANTMENT / TRIDENTMAX III

Riptide

Propels the player under required water/rain conditions.

Trident
When to use

Mobility for players who understand its environment requirements.

Normally incompatible with Loyalty and Channeling.

ENCHANTMENT / TRIDENTMAX V

Impaling

Increases trident damage against eligible targets.

Trident
When to use

Target eligibility differs by game edition.

Plan your next upgrade

How enchanting tables workPrepare lapis, experience and bookshelves before spending resources.Crafting referenceSee crafting layouts and calculate required materials.Minecraft commandsSearch copyable commands with edition and permissions notes.
Last editorial review: 21 October 2026. Main source: Official Minecraft enchantment guide. Some mechanics differ by game version. Independent fan guide; not affiliated with Mojang or Microsoft.
VVolpediaEXPLORE. CREATE. PLAY.
GamesWikiToolsCommunity
⌘ / Ctrl K
Minecraft
Marvel RivalsARC RaidersFortniteCounter-Strike 2Grand Theft Auto VIMinecraftVALORANTRobloxExplore all games →
OverviewCoordinatesEnchantmentsVillagersSurvivalCraftingToolsCreator Hub
Community