Maps
Starting biomes, transport corridors, exploration and resources.
8 entries · Reviewed 2026-10-28Learn how maps work
Original explanations, practical recommendations, pitfalls and related in-site guides.
8 of 8 entries
Grass Fields
A grassy southwestern starting region with open build space and accessible early resources.
Rocky Desert
An open northern-western starting region with useful routes and mixed resources.
Northern Forest
A forested starting region with varied resources but tighter terrain constraints.
Dune Desert
A broad sandy region with room for large builds but dispersed progression needs.
Blue Crater
An eastern region known for diverse resources and hazardous encounters in parts.
Swamp
Dangerous marshland region with threats and useful advanced routes.
Red Jungle
Elevated central region with difficult traversal and exploration challenges.
Titan Forest
Large-tree region with imposing terrain and several exploration routes.
Volpedia is an independent editorial resource, not affiliated with Coffee Stain Studios. Satisfactory names remain the property of their rights holders. Diagram art is original and conceptual, not a gameplay screenshot or exact map. Gameplay reference: 1.2.4.1 (reviewed 28 October 2026). Verification dates and factual sources are recorded internally, not linked as outbound wiki redirects.