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Volpedia/Games/Terraria/Progression
TERRARIA / PROGRESSION

Progression

From your first night to Hardmode and the Moon Lord.

14 entriesReviewed 2026-10-27
Original Volpedia category diagram, not in-game artwork
OverviewCharacters18Weapons27Maps20Modes6Bosses18Classes4Events12Crafting15Items20Progression14Guides19Tips18Tools1
ENCYCLOPEDIA / PROGRESSION

Progression reference library

Search by name or topic and open individual pages for mechanics, practical steps and common mistakes.

General / Game systemFirst Day and Night

The opening priority is shelter, wood, basic crafting and a safe escape route.

General / Game systemPre-Hardmode

World stage before defeating Wall of Flesh.

General / Game systemHardmode Transition

Defeating Wall of Flesh changes the world permanently.

General / Game systemHardmode Ores

Hardmode mining advances through new metal tiers and crafting stations.

General / Game systemMechanical Bosses

Three Hardmode bosses collectively gate later jungle progression.

General / Game systemPost-Plantera

Defeating Plantera changes access to late-game Dungeon and Jungle Temple progression.

General / Game systemLunar Pillars

Endgame wave sequence activated after Lunatic Cultist.

General / Game systemMoon Lord and Endgame

Moon Lord is the final regular boss but not the end of sandbox play.

General / Game systemWorld Evil Spread

Corruption, Crimson and Hallow can transform terrain.

General / Game systemHousing Validity

NPCs need suitable homes before they can move into the world.

General / Game systemNPC Happiness

Town planning affects vendors, prices and pylon opportunities.

General / Game systemFishing Progression

Fishing supplies potions, ores, crates and specific quest rewards.

General / Game systemBestiary

The Bestiary records encountered creatures and enemies.

General / Game systemBigger and Boulder 1.4.5

The January 2026 update added items, new secret-seed systems and crossover content.

Independent Volpedia guide, not affiliated with Re-Logic or 505 Games. Schematic category graphics are original illustrations, not game screenshots or enemy sprites; the approved Volpedia cover and existing original Boss Atlas art are retained. Information was reviewed October 27, 2026 against the 1.4.5 update cycle; precise balance, drops, availability and platform details may vary. Sources are recorded privately in the editorial registry.

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