Hunger, Energy, Hygiene, Fun, Social and daily routines.
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8 OF 8 ENTRIES
The Hunger need falls over time and is restored by eating appropriate food.
Energy is restored by sleep and appropriate rest activities.
The Bladder need requires regular use of a toilet.
Hygiene generally improves with bathing, showering or suitable clean-up interactions.
Fun reflects enjoyment and can be restored with suitable leisure activities.
Social need responds to interaction with other Sims and some activities.
The needs panel helps identify which immediate problems require attention.
Young life stages require age-appropriate support, attention and objects.
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