Unique class mechanics: Overcharge, Stains, Foretell and more.
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12 OF 12 ENTRIES · LATE-STORY ENTRIES HIDDEN
Gustave: Builds Charge and delivers a payoff on a deliberate timing window.
Maelle: Maelle’s potent offensive stance, reached and exploited through her skill flow.
Maelle: A stance that changes how Maelle approaches subsequent skill choices.
Maelle: One of Maelle’s core combat states affecting her follow-up actions.
Lune: Elemental marks that Lune creates and consumes for stronger subsequent spells.
Sciel: Stacks on enemies that Sciel can subsequently exploit in combination with her state.
Sciel: A powerful state that changes the payoff of Sciel’s Foretell management.
Verso: A rank system that rewards consistent attack and defense.
Monoco: Monoco’s rotating mask system that modifies his available techniques.
Monoco: Techniques learned through encounters with certain enemies.
Party: Individual trees let each fighter specialize in their signature systems.
Party: Recoat resources allow builds to be reconsidered.
Volpedia is an independent fan reference, not affiliated with Sandfall Interactive or Kepler Interactive. Editorial review: 2026-10-27. Category diagrams are original schematic artwork, not gameplay screenshots or character portraits. Game names and characters belong to their respective owners. Research provenance is maintained privately by the editors; obligatory artwork credits are preserved.