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Volpedia/Games/Expedition 33/Pictos & Lumina/Loadout presets
EXPEDITION 33 / PICTOS & LUMINA

Loadout presets

The free Thank You update added Lumina loadouts for quicker build switching.

Original Volpedia editorial referenceReviewed 2026-10-27Quick reference / noindexSPOILER-LIGHT
Original abstract Volpedia diagram (not a gameplay screenshot)Original illustrated category diagram
OverviewCharacters10Weapons10Maps20Modes6Bosses20Combat14Skills12Pictos & Lumina8Builds8Story & Quests10Items10Progression8Guides26Tips12Tools3
Recommended approach: Create a safety preset and a damage preset to avoid rebuilding from scratch between bosses.
How it worksPractical strategyMistakes to avoidRelated pages
01

How it works

The free Thank You update added Lumina loadouts for quicker build switching.

02

Practical strategy

Create a safety preset and a damage preset to avoid rebuilding from scratch between bosses.

03

Mistakes to avoid

A preset from another encounter may overlook the current boss’s attack type.

EXPLORE MORE ON VOLPEDIA

Related Expedition 33 topics.

tips · spoiler-lightUse Lumina presets

The free Thank You update provides a faster way to switch passive setups.

pictos · spoiler-lightAP-generation Pictos

Passives that interact with Action Points to keep expensive skills usable.

pictos · spoiler-lightColour of Lumina

A resource spent to expand individual characters’ Lumina point budgets.

pictos · spoiler-lightDefensive Pictos

Passives and bonuses oriented toward survival, shields or recovery.

pictos · spoiler-lightLumina cost

Each mastered passive needs a number of Lumina Points to be equipped.

pictos · spoiler-lightMastering Pictos

Complete four battles with an equipped Picto to unlock its passive as a reusable Lumina.

Back to Pictos & Lumina
IN THIS ARTICLEHow it worksPractical strategyMistakes to avoidRelated entries
OTHER SECTIONSCharactersWeaponsMapsModesBossesCombatSkillsBuildsStory & QuestsItemsProgression

Volpedia is an independent fan reference, not affiliated with Sandfall Interactive or Kepler Interactive. Editorial review: 2026-10-27. Category diagrams are original schematic artwork, not gameplay screenshots or character portraits. Game names and characters belong to their respective owners. Research provenance is maintained privately by the editors; obligatory artwork credits are preserved.

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