Luau, Script versus LocalScript, RemoteEvents, data stores and server validation.
Read original explanations on Volpedia. Search topics and follow highlighted words to related internal articles.
16 OF 16 ENTRIES
Roblox's scripting language based on Lua, with types and Studio tooling.
Understand server and client execution responsibilities.
Store values and describe the shape of data in Luau.
Divide gameplay behavior into reusable units.
Respond to game changes and player interactions.
Asynchronous messages between a client and server.
Request-response communication between client and server.
Persistent storage for eligible game data across sessions.
Temporary shared data for matchmaking or ephemeral coordination.
Common player and character lifecycle events.
Reading supported player input for controls and interaction.
Query the world along a direction for hits and visibility.
Navigation support for NPCs and moving characters.
Interpolate supported properties for UI or world animation.
Prevent repeated interactions from triggering duplicate outcomes.
Protect fair play through correct server authority.
Volpedia is an independent fan reference, not affiliated with Roblox Corporation or experience creators. Roblox experiences have different rules and may change. Content last reviewed October 27, 2026. Category illustrations are original Volpedia diagrams, not gameplay screenshots. Roblox trademarks belong to their owners. Research and provenance records are maintained internally.