Create worlds, build with parts, design UI, playtest and publish responsibly.
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18 OF 18 ENTRIES
Free creation environment for building, scripting, testing and publishing Roblox experiences.
Studio panels for the object hierarchy and editable properties.
Basic building units and grouped objects inside a place.
Physical configuration of the objects in a Roblox world.
Visual design controls for surface appearance and atmosphere.
Editing large natural regions such as hills, water and caves.
Interfaces for menus, HUD, shops or progress.
Roblox data model containers and engine services.
Tooling for importing and managing eligible creator assets.
Simulate play solo and with multiple clients before publication.
Saving and releasing an experience through Roblox's creator workflow.
Configuration for access, content maturity, devices and other game features.
Building team-based game structures and appropriate spawn behavior.
Improving frame rate, responsiveness and memory behavior.
World streaming used to manage visible/loaded parts in large places.
Optional extensions that can improve creator workflows.
Working together on experiences and shared places.
Keeping recoverable checkpoints during development.
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