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Volpedia/Games/Satisfactory/Modes/Game Modes - 1.2
SATISFACTORY / MODES

Game Modes - 1.2

New-game modifiers include cost multipliers and world randomization introduced with update 1.2.

MODES · Last reviewed 2026-10-28 · Short reference (noindex)
Original symbolic factory diagram, not an in-game screenshot
OverviewResources16Machines16Logistics12Power9Trains8Vehicles8Research9Project Assembly9Recipes20Blueprints7Maps8Creatures6Equipment10Modes6Progression7Guides19Tips10Tools2
AT A GLANCE

What is Game Modes - 1.2?

New-game modifiers include cost multipliers and world randomization introduced with update 1.2.

PRACTICAL APPLICATION

How to use it effectively

Review each setting before starting, as choices can be persistent and affect the whole session.

TROUBLESHOOTING

Common mistake

Expecting every new-game modifier to be reversible halfway through a save.

CONTINUE LEARNING INSIDE VOLPEDIA

Related topics

guides1.2 Fluid Transport and Game Modes

Satisfactory 1.2 was publicly released in June 2026. New mechanics include fluid road logistics, changes to vehicle paths, the Creative Mode rename and separate new-game Game Mode.

researchResource Scanner

Helps locate nearby resource nodes and selected materials after unlocking their scan modes.

modesCost Multipliers

Modifiers introduced with 1.2 alter selected production, power or project-delivery costs.

modesCreative Mode

Update 1.2 renamed the former Advanced Game Settings interface to Creative Mode, with optional sandbox settings.

modesMultiplayer Co-op

Several Pioneers share a persistent factory and resource landscape.

modesStandard Factory Play

Normal survival-like progression from Pioneer onboarding to Project Assembly completion.

Back to Modes
ON THIS PAGEOverviewPractical useCommon mistakesRelated topicsMORE SECTIONSResourcesMachinesLogisticsPowerTrainsVehiclesResearchProject AssemblyRecipesBlueprints

Volpedia is an independent editorial resource, not affiliated with Coffee Stain Studios. Satisfactory names remain the property of their rights holders. Diagram art is original and conceptual, not a gameplay screenshot or exact map. Gameplay reference: 1.2.4.1 (reviewed 28 October 2026). Verification dates and factual sources are recorded internally, not linked as outbound wiki redirects.

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