Pelican Town, the Mountains, Desert, Mines and Ginger Island.
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Main settlement containing homes, shops, civic locations and festival routes.
Your primary growing and building space, chosen from farm layouts with different terrain constraints.
Wooded region south of the farm containing foraging, fishing and several story locations.
Southern coast of Pelican Town, home to Willy and ocean fishing.
Northern area containing the lake, Robin's house and mine entrance.
Multi-floor underground location with ores, enemies and an elevator progression system.
Dangerous, deeper combat and mining area accessed through desert progression.
Arid region reached by repaired bus, home to the Oasis and Skull Cavern.
A hidden forest location with renewable hardwood and special encounters.
Northern region unlocked after an early-game event; the Spa can restore energy.
Underground area connected to the Rusty Key unlock and Krobus.
Late-game island unlocked through Willy's boat after the relevant Community Center or Joja progression.
Ginger Island dungeon with its own traversal, enemies and forge rewards.
Protected farm building that supports crops regardless of mainland seasonal changes.
Optional late-game social venue connected with the Community Center / Joja progression.
Volpedia is an independent unofficial guide, not affiliated with ConcernedApe. Existing Volpedia-approved original covers, crop illustrations and new schematic diagrams are not screenshots or official character portraits. Written around confirmed Stardew Valley 1.6 mechanics and checked October 27, 2026; update 1.7 is under development and is not presented as released. Editorial research is recorded in the repository rather than linked from public pages.