Powered habitats, water filtration, farming, Moonpool and modules.
16 entries · Reviewed 2026-10-28Search topics and follow highlighted terms to other internal Volpedia explanations.
16 of 16 entries
An early habitat offering storage, power, air and Fabricator access near familiar terrain.
A base power source strongest in shallow, illuminated locations.
A base generator that uses organic material as fuel.
A more advanced base generator using reactor rods.
A generator that harvests heat differences from appropriately hot areas.
A docking module for Seamoth or Prawn Suit and an important upgrade hub.
A base module that scans for selected resource types in the surrounding area.
A flexible habitat component supporting interior installations and storage.
A spacious base module added to the original game in the 2.0 Living Large update.
A powered habitat machine that produces drinking water and salt.
A planter for growing certain plants inside a habitat.
An outdoor planter for cultivating suitable underwater or exterior plants.
A base appliance that recharges certain handheld-tool batteries.
A base device that recharges vehicle cells using seabase power.
A structure upgrade that increases hull integrity for deep or large habitats.
An interior isolation structure that can help control flooding and separate compartments.
Independent Volpedia editorial encyclopedia about the first Subnautica, reviewed 2026-10-28. Unaffiliated with Unknown Worlds Entertainment. Category illustrations are original diagrams, not in-game maps, screenshots or exact creature portraits. No fabricated damage statistics, spawn probabilities or detailed map coordinates. References are documented privately and not shown as outbound research buttons.