Oxygen, pressure, power, navigation, radiation and safe dives.
12 entries · Reviewed 2026-10-28Search topics and follow highlighted terms to other internal Volpedia explanations.
12 of 12 entries
Oxygen is a time limit on every dive outside breathable air or a vehicle with functioning life support.
Vehicles are rated for certain water depths and can be upgraded with appropriate modules.
Beacons provide reusable visual landmarks when terrain looks similar.
Batteries and power cells limit some travel and tool usage.
Tight, dark caves create orientation and oxygen risks.
Cyclops movement and systems can affect how threats detect and approach it.
The Aurora's damaged reactor initially contaminates some nearby waters.
Many threats can be bypassed safely with distance, cover and deliberate timing.
Some Lost River brine pools can harm an unprotected swimmer.
Food and hydration are sustained by gathering, fabrication and later base systems.
Habitat parts and depth affect the stress placed on seabase structures.
Exploration requires balancing supplies, tools and space for new resources.
Independent Volpedia editorial encyclopedia about the first Subnautica, reviewed 2026-10-28. Unaffiliated with Unknown Worlds Entertainment. Category illustrations are original diagrams, not in-game maps, screenshots or exact creature portraits. No fabricated damage statistics, spawn probabilities or detailed map coordinates. References are documented privately and not shown as outbound research buttons.