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Volpedia/Games/Hollow/Guides/Charms and Notches Complete Strategy
HOLLOW KNIGHT / GUIDES

Charms and Notches Complete Strategy

Charms are equipped at benches and consume Notches, not Geo per use.

FIVE-PART GUIDEReviewed 2026-10-28
Original Hollow Knight editorial concept diagram, not a game screenshotOriginal Volpedia diagram
OverviewCharacters20Weapons9Charms39Abilities10Spells8Maps20Bosses30Enemies12Items16Quests9Godmaster11Modes5Progression10Builds6Endings5Guides19Tips10Tools2
Volpedia strategy: Quick Slash and strength-oriented Charms can improve safe damage windows, while Mark of Pride helps maintain distance. High damage is useful only if you survive long enough to land attacks. Identify whether the boss rewards two short hits or one safely timed strike, then choose your Notches accordingly.
How it worksPractical strategyCommon mistake to avoidFive chaptersRelated entries
01

How it works

This original Volpedia walkthrough breaks the route into five practical stages. Charms are equipped at benches and consume Notches, not Geo per use. The Knight begins with three Notches, while additional ones are collected or bought later. Choose a build goal before filling slots: exploration, spellcasting, defensive healing or Nail damage. The most expensive combination is not automatically the best.

02

Practical strategy

Quick Slash and strength-oriented Charms can improve safe damage windows, while Mark of Pride helps maintain distance. High damage is useful only if you survive long enough to land attacks. Identify whether the boss rewards two short hits or one safely timed strike, then choose your Notches accordingly.

03

Common mistake to avoid

Fragile Charms may break on normal death, while late upgrades and alternate forms change this. Kingsoul and Void Heart are a late-story replacement path. Some Charms are mutually exclusive results of a side quest. When a build changes your healing or dash behavior, practise in a safe area before a long boss run.

VOLPEDIA / FIVE-PART GUIDE

Charms and Notches Complete Strategy

01

Build a Notch budget

Charms are equipped at benches and consume Notches, not Geo per use. The Knight begins with three Notches, while additional ones are collected or bought later. Choose a build goal before filling slots: exploration, spellcasting, defensive healing or Nail damage. The most expensive combination is not automatically the best.

02

Exploration vs boss fights

Wayward Compass and Gathering Swarm are convenient while visiting unknown territory. Before a difficult arena, return to a bench and replace navigation Charms with combat tools if needed. Longnail can reduce contact risk; Quick Focus can make specific heal gaps easier. Avoid treating a traversal setup as universal.

03

Nail-focused loadouts

Quick Slash and strength-oriented Charms can improve safe damage windows, while Mark of Pride helps maintain distance. High damage is useful only if you survive long enough to land attacks. Identify whether the boss rewards two short hits or one safely timed strike, then choose your Notches accordingly.

04

Spell-focused loadouts

Shaman Stone raises spell damage and Spell Twister reduces spell cost. Use the Nail to gather SOUL, then choose whether to spend it on Shade Soul, Descending Dark or healing. A build that spends all SOUL immediately needs a plan for resource recovery; otherwise it becomes unreliable in long encounters.

05

Special cases and swaps

Fragile Charms may break on normal death, while late upgrades and alternate forms change this. Kingsoul and Void Heart are a late-story replacement path. Some Charms are mutually exclusive results of a side quest. When a build changes your healing or dash behavior, practise in a safe area before a long boss run.

CONTINUE INSIDE VOLPEDIA

Related Hollow Knight articles

progressionCharm Notches

Notches limit the number of Charms equipped simultaneously; the Knight starts with three and can reach eleven.

tipsManaging Charm Notches

Charm combinations matter more than the raw count of Charms unlocked.

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guidesBoss Practice and Charm Loadouts

Before swapping Charms, identify whether a fight ends because of damage taken, missed attacks, poor SOUL use or an unfamiliar phase.

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Back to Guides
IN THIS ARTICLEHow it worksPractical strategyCommon mistake to avoidFive chaptersRelated articles
MORE CATEGORIESCharactersWeaponsCharmsAbilitiesSpellsMapsBossesEnemiesItemsQuestsGodmasterModesProgression

Independent Volpedia encyclopedia for Hollow Knight by Team Cherry; not Hollow Knight: Silksong. Original editorial diagrams are symbolic, not game screenshots or exact character depictions. Existing approved cover preserved. Verified editorial references are recorded in the internal M60 source registry. Hollow Knight and associated names are trademarks of their respective holders. Editorial review: 2026-10-28.

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