A friendly helper mob that gathers matching dropped items.
Characters, roles and individual reference pages. Browse 47 published entries below.
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A friendly helper mob that gathers matching dropped items.
An aquatic companion that can help in some underwater encounters.
A neutral flying mob important for honey and crop pollination.
A hostile Nether mob that launches fireballs and provides blaze rods.
A mobile hostile trial-chamber enemy that uses wind charges.
A rideable desert animal suited to two riders in supported versions.
An undead camel-like desert mount introduced with Mounts of Mayhem.
A small passive animal that lays eggs and provides feathers and food.
A player-created helper introduced in The Copper Age in 2025.
A passive farm animal that supplies beef, leather and milk.
A hostile Pale Garden creature connected to a Creaking Heart.
A silent hostile mob that detonates at close range and can destroy unprotected terrain.
An aquatic undead mob that threatens rivers and oceans.
A powerful guardian variant found in ocean monuments.
The main boss of the End and a milestone in many survival playthroughs.
A tall neutral mob that teleports and can turn hostile when provoked.
A passive amphibian with distinct color variants and froglight interactions.
A large floating Nether enemy with explosive ranged projectiles.
An underwater hostile mob protecting ocean monuments.
A friendly flying mount introduced with Chase the Skies in 2025.
A powerful Nether beast found in crimson forests and bastions.
A rideable animal that improves overland exploration.
A strong neutral defender that can protect villagers or retaliate against attacks.
A Nether mob that hops, splits and can appear around lava-heavy terrain.
A tameable aquatic mount introduced in Mounts of Mayhem.
A desert undead archer introduced with Mounts of Mayhem.
An aerial hostile mob associated with extended periods without resting.
A passive livestock mob that can provide porkchops.
A Nether mob with bartering behavior and gold-related aggression rules.
A powerful bastion defender that is aggressive regardless of gold armor.
An illager enemy using a crossbow and associated with outposts and raids.
A large hostile creature commonly seen during village raids.
A farm animal valued for wool, beds and building colors.
A hostile End city mob that fires projectiles causing levitation.
A ranged undead mob that shoots arrows and punishes exposed movement.
A jumping hostile mob that splits into smaller slimes as larger slimes are defeated.
A fast hostile climber whose behavior changes with light and conditions.
A Nether creature that can transport riders over lava.
A creature introduced with the 2026 Chaos Cubed drop.
A peaceful NPC central to trading, farms and village systems.
A formidable deep-dark mob that is meant to be avoided rather than fought casually.
A ranged hostile mob with potions for offense and self-preservation.
A player-summoned boss that attacks with explosive projectiles and inflicts Wither.
A dangerous Nether fortress enemy whose attacks inflict Wither.
A tamable companion that can help in combat and can wear wolf armor.
A common undead enemy that pursues players and threatens villagers.
An undead aquatic mount sometimes encountered with a drowned rider.