Skip to content
VVolpedia

Explore games. Discover guides.
Create, compare and play smarter.

About Volpedia & contact →

Find your world

Marvel RivalsMinecraftVALORANTFortniteRobloxAll gamesWiki & guides

Make your next move

Skin EditorCreator HubTier List MakerTournament BracketsSensitivity ConverterAll tools

Policies & support

privacycookiestermsguidelinescopyrightcontactreportaccount deletionprivacy settings
Independent fan reference. Game names and artwork belong to their owners.Not affiliated with or endorsed by any publisher.
Volpedia/Games/ARC Raiders/Loot
ARC RAIDERS / LOOT

Loot

Components, blueprints, valuables, inventory priorities and salvage.

19 entriesReviewed 2026-10-27
Original schematic category artwork
OverviewCharacters8Weapons20Maps15Modes10ARC Enemies19Loot19Crafting16Items18Quests12Extraction8Combat13Progression14Updates10Guides22Tips12Tools3
ARC RAIDERS / LOOT

Loot reference library

Original information and internal navigation. Historical and current topics are clearly distinguished.

19 OF 19 ENTRIES

CORE MECHANICS · LootCommon materials

Common scavenged components form the backbone of early crafting and repairs.

CORE MECHANICS · LootMechanical components

Workshop materials for equipment-related improvements and crafting.

CORE MECHANICS · LootElectrical components

Electronic scrap supports equipment and technical upgrades.

CORE MECHANICS · LootIndustrial materials

Foundational salvage used across many manufacturing goals.

CORE MECHANICS · LootHigh-value loot

Items worth retaining or selling based on your real current demand.

CORE MECHANICS · LootBlueprints

Learnable schematics unlock additional craftable equipment.

2026 VERIFIED · LootFurniture Designs

Outpost collectible designs introduced with 2.0 for craftable furnishings.

CORE MECHANICS · LootCoins

A game economy resource used when dealing with relevant traders.

CORE MECHANICS · LootSalvaging

Converting selected finds into usable workshop materials.

CORE MECHANICS · LootSelling loot

Turning unwanted scavenged goods into spending currency.

CORE MECHANICS · LootSecure pockets

Protected loadout storage used to reduce exposure of crucial items where applicable.

CORE MECHANICS · LootStash organization

Home inventory preparation between raids.

CORE MECHANICS · LootLoot risk vs. reward

The central decision of how long to stay after collecting valuable items.

CORE MECHANICS · LootARC salvage

Valuable parts collected from defeated machines for crafting and projects.

CORE MECHANICS · LootQuest objects

Items required for trader or narrative objectives.

CORE MECHANICS · LootWeapon parts

Resources used in repairs or weapon improvements.

CORE MECHANICS · LootConsumables

Medkits, shield items and utility supplies that support survival.

2026 VERIFIED · LootStencils and Stencil Parts

Weapon appearance system in Frozen Trail, distinct from damage upgrades.

CORE MECHANICS · LootLoot containers

Scavenging points with variable rewards, risk and environmental exposure.

Independent Volpedia fan encyclopedia. Not affiliated with Embark Studios. Reviewed 2026-10-27. Diagrams are original editorial illustrations, not game screenshots or official maps. Rights in ARC Raiders and its characters belong to their owners. Source provenance is recorded in the technical editorial registry; required asset credits are preserved.

VVolpediaEXPLORE. CREATE. PLAY.
GamesWikiToolsCommunity
⌘ / Ctrl K
Community