Firearms, attachments, ammunition, Amplification and the October 2026 changes.
Original information and internal navigation. Historical and current topics are clearly distinguished.
20 OF 20 ENTRIES
A general-purpose firearm found in the weapon progression of ARC Raiders.
A close-range weapon often selected for engagements inside rooms and corridors.
A hard-hitting hand cannon whose rarity was changed to blue in Frozen Trail 2.0.
An uncommon hand cannon introduced with Frozen Trail as a new option in this niche.
A firearm added with the Frozen Trail 2.0 content update.
A weapon option in the base-game arsenal.
A long-range oriented firearm that changes the pace of an engagement.
A rifle option that benefits from thoughtful engagement selection.
A sidearm option for a lightweight loadout.
A shotgun option designed around favorable short-distance exchanges.
A weapon offering a different risk profile from cheap starter guns.
A firearm for careful engagements in open terrain.
An explosive weapon particularly relevant to tougher ARC armor.
A weapon with ARC-interaction changes in the Frozen Trail patch.
A weapon referenced in the October 2026 balance and bug-fix notes.
The 2.0 system for branching weapon enhancements with mutually exclusive choices.
Appearance customization introduced in Frozen Trail, applied to eligible weapons.
Workshop investments into the useful traits of a given gun.
Equipment fitted to improve weapon handling or performance when compatible.
Matching ammunition supply to the weapons in the loadout.
Independent Volpedia fan encyclopedia. Not affiliated with Embark Studios. Reviewed 2026-10-27. Diagrams are original editorial illustrations, not game screenshots or official maps. Rights in ARC Raiders and its characters belong to their owners. Source provenance is recorded in the technical editorial registry; required asset credits are preserved.