Solo, squads, PvPvE, Trials, Expeditions, map conditions and the finished PvE beta.
Original information and internal navigation. Historical and current topics are clearly distinguished.
10 OF 10 ENTRIES
Solo play trades backup and shared firepower for flexibility and quieter choices.
Two Raiders can watch different angles and split useful supplies.
Groups allow coordinated movement, support and looting choices.
Standard ARC Raiders sessions include both machines and unpredictable players.
A limited test ran October 13–20, 2026; it should not be portrayed as a permanent game mode.
Repeatable challenge systems and weekly leaderboard goals.
An opt-in periodic progression system with departure and reset implications.
Larger goals collecting materials or carrying out objectives over multiple raids.
Time-dependent activities and environmental variations change each raid.
The Frozen Trail progression system that replaced Cred and Raider Deck advancement.
Independent Volpedia fan encyclopedia. Not affiliated with Embark Studios. Reviewed 2026-10-27. Diagrams are original editorial illustrations, not game screenshots or official maps. Rights in ARC Raiders and its characters belong to their owners. Source provenance is recorded in the technical editorial registry; required asset credits are preserved.