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Volpedia/Games/Baldur’s Gate 3/Guides/Rogue Stealth Lockpicking and Sneak Attack
BALDUR’S GATE 3 / GUIDES

Rogue Stealth Lockpicking and Sneak Attack

Five-part, original Volpedia guide to rogue stealth lockpicking and sneak attack, explaining the actual Baldur’s Gate 3 mechanics, common decision points and ways to avoid unnecessary mistakes.

Original Volpedia editorial referenceReviewed 2026-10-27SPOILER-LIGHT
Original fantasy schematic (not a gameplay screenshot)Original illustrated category diagram
OverviewCharacters14Companions12Classes12Subclasses12Races11Weapons12Armour8Spells17Maps17Bosses17Quests18Builds12Combat14Items12Story8Modes8Progression8Guides24Tips12Tools3
Recommended approach: Follow the chapters in order, then open the related entries when a game rule or location is unfamiliar.
How it worksPractical strategyMistakes to avoidWalkthroughRelated pages
01

How it works

Five-part, original Volpedia guide to rogue stealth lockpicking and sneak attack, explaining the actual Baldur’s Gate 3 mechanics, common decision points and ways to avoid unnecessary mistakes.

02

Practical strategy

Follow the chapters in order, then open the related entries when a game rule or location is unfamiliar.

03

Mistakes to avoid

Do not confuse a suggested route with the only valid story outcome. Check quest warnings before irreversible decisions.

ORIGINAL VOLPEDIA / FIVE CHAPTERS

Rogue Stealth Lockpicking and Sneak Attack: walkthrough

01

Proficiency and Sleight of Hand

Begin rogue stealth lockpicking and sneak attack by checking the related entries in the Combat section. Proficiency and Sleight of Hand determines which strengths your party can rely on. Inspect current abilities and respect your character level rather than copying an endgame build at level three.

02

Hiding and enemy sightlines

Hiding and enemy sightlines is the central second step. In Baldur’s Gate 3 the exact outcome often depends on ability checks, terrain and previous decisions. Prepare at camp, read tooltips and make a backup route rather than assuming one quest or fight has a single forced solution.

03

Sneak Attack requirements

Practice sneak attack requirements by using a safe encounter or dialogue first. Spend actions, bonus actions and reactions in the order that preserves your best contingency. If a choice changes the world state, review the journal before proceeding to a new region.

04

Cunning Action and bonus actions

When you reach cunning action and bonus actions, compare different options according to actual party roles: survivability, range, crowd control, mobility and skill utility. Resistances and cover can matter more than equipment rarity. Revisit companions after major story progress.

05

Plan escape from the frontline

Complete the process for rogue stealth lockpicking and sneak attack by checking that every companion has appropriate gear, restored resources and a clear role. Review the relevant Volpedia pages on Concentration, Rest, Action Economy and your current location to avoid surprises.

EXPLORE MORE ON VOLPEDIA

Related Baldur’s Gate 3 topics.

classes · spoiler-lightRogue

Dexterity skill specialist with Sneak Attack, Cunning Action and subclass features.

combat · spoiler-lightSneak Attack Rules

Rogue attacks deal extra damage when their qualifying conditions are satisfied.

builds · spoiler-lightRogue Thief Skirmisher

A Dexterity Rogue using extra bonus-action options to reposition and attack.

subclasses · spoiler-lightArcane Archer

Patch 8 Fighter subclass mixing ranged attacks with arcane shot options.

combat · spoiler-lightArmor Class

AC helps determine whether weapon attacks hit.

companions · spoiler-lightAstarion

A rogue companion with strong Dexterity skills and a personal storyline about autonomy and his vampiric past.

Back to Guides
IN THIS ARTICLEHow it worksPractical strategyMistakes to avoidWalkthroughRelated entries
OTHER SECTIONSCharactersCompanionsClassesSubclassesRacesWeaponsArmourSpellsMapsBossesQuests

Volpedia is an independent fan reference, not affiliated with Larian Studios. Editorial review: 2026-10-27. Category diagrams are original schematic artwork, not gameplay screenshots or character portraits. Baldur’s Gate 3 names and characters belong to their respective owners. Research provenance is maintained in the technical editorial registry; obligatory artwork credits are preserved.

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