Surface regions, underground cities and the Realm of Shadow.
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The starting region that introduces open-field encounters, caves, churches and Stormveil.
A southern extension of the starting area with Castle Morne and accessible early exploration.
A large legacy dungeon full of side corridors, shortcuts, dangerous courtyards and secrets.
A broad lake region connecting Raya Lucaria, Caria Manor and many side quests.
A major legacy dungeon built around sorcery, lifts and interior traversal.
A scarlet-rot-stricken eastern region with high-threat encounters and the Radahn Festival.
A highland region connecting major roads, ruins, Volcano Manor and the capital approach.
A dangerous volcanic region mixing vertical paths, lava and a major optional storyline.
A dense legacy area with layered streets and tree roots leading toward a critical boss.
A late-game snowy region leading toward the Forge of the Giants.
An optional late-game snowy region leading toward hidden locations.
A challenging optional location leading to Malenia.
An underground area with ancient ruins, spirit-like enemies and optional exploration.
An underground city reached through a major story-world change.
A deeper underground city tied to Ranni's quest and further descent.
A late-game floating ruin with dragons, dangerous paths and Maliketh.
The first major region of Shadow of the Erdtree, filled with branching routes.
A central DLC highland connecting major routes and Shadow Keep.
A crucial DLC legacy dungeon with layered entrances and numerous connections.
An optional southern DLC landscape reached through winding approaches.
A dragon-focused mountainous DLC route culminating in an optional boss.
An unsettling DLC area with unusual enemy behavior and limited traversal options.
A late major location in Shadow of the Erdtree.
An underground region associated with Fia, root systems and optional bosses.
A hazardous underground area connected to Ranni's long quest.
A late optional area housing Mohg, Lord of Blood and rare exploration rewards.
A layered sewer dungeon beneath Leyndell tied to several important questlines.
A major early Realm of Shadow dungeon linked to the Divine Beast Dancing Lion.
A DLC castle leading toward Rellana and the upper realm.
Distinct DLC regions linked to a questline about fingers and hidden history.
An optional DLC route associated with Saint Trina.
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