Weapon classes, individual armaments, skills and upgrades.
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A katana that combines reliable slashes with blood-loss buildup.
A magic katana valued for its unique Transient Moonlight skill.
A unique katana associated with the Corpse Piler skill and blood-loss pressure.
A curved greatsword with a mobile two-part weapon skill.
A colossal sword whose reach and stagger potential reward deliberate heavy attacks.
A greatsword noted for a versatile thrusting heavy attack.
A remembrance greatsword with the Taker's Flames skill.
A legendary weapon with a magic-focused charged heavy attack after its buff.
A unique straight sword with distinct magic and fire skill attacks.
An extra-long katana valued for excellent melee reach.
A heavy halberd obtainable early from a dangerous field enemy.
A spear-class weapon with distinctive slashes and thrusts.
A Shadow of the Erdtree katana with a skill tailored toward fighting dragons.
A light greatsword introduced in Shadow of the Erdtree.
A DLC weapon built around mobile slashing attacks.
A unique DLC paired light greatsword offering magic and flame techniques.
A remembrance spear from Shadow of the Erdtree with flame-based techniques.
A weapon type added in Shadow of the Erdtree, emphasizing larger katana attacks.
A DLC hand-to-hand style built around close-range martial attacks.
A DLC throwing weapon with unusual ranged normal attacks.
A weapon associated with the 2026 Tarnished Pack; not part of the original launch equipment list.
A curved sword associated with magic attacks and a distinctive weapon skill.
A heavy legendary blade associated with Castle Morne.
A remembrance weapon from Radahn with a dual-wielding presentation.
A dagger known for its strong critical attack potential.
A legendary spear with an unusual lightning-based ranged skill.
A unique DLC twinblade linked to a late expansion region.
A heavy DLC katana with aggressive attack behavior.
A massive DLC weapon emphasizing hard-hitting physical attacks.
Independent Volpedia encyclopedia. Not affiliated with FromSoftware or Bandai Namco. Original diagrams are thematic reference graphics, not gameplay screenshots, boss portraits or literal maps. The publisher's artwork already approved in the project is retained. Research references are maintained internally. Features and balance may differ by game version; DLC requires ownership.