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Volpedia/Games/Factorio/Modes
FACTORIO / MODES

Modes

Freeplay, multiplayer, sandbox, scenarios and difficulty settings.

8 entriesReviewed 2026-10-27
Original category diagram, not a Factorio screenshot
OverviewResources17Machines17Logistics17Power12Trains11Circuits12Research14Weapons13Maps12Modes8Enemies11Blueprints10Space Age14Progression12Guides22Tips12Tools2
ENCYCLOPEDIA / MODES

Modes reference library

Read original explanations on Volpedia. Search topics and follow highlighted words to related internal articles.

8 OF 8 ENTRIES

BASE / CORE · ModesFreeplay

Primary Factorio experience of building an expanding factory and pursuing research milestones.

BASE / CORE · ModesTutorial

Introductory scenarios teaching controls, power, belts and production fundamentals.

BASE / CORE · ModesMultiplayer

Shared factory sessions with other engineers planning and maintaining one world.

BASE / CORE · ModesPeaceful mode

A world-generation option reducing enemy aggression under its defined rules.

BASE / CORE · ModesDeathworld

Challenging enemy-focused map preset with more severe survival pressure.

BASE / CORE · ModesSandbox and editor

Creative or scenario-oriented environments for experimenting with production systems.

BASE / CORE · ModesModded play

Factorio supports mods that can change recipes, technology order, interface and even planetary systems.

SPACE AGE DLC · ModesSpace Age campaign

The expansion changes the overall progression with platforms, planets and interplanetary science.

Volpedia is an independent fan reference, not affiliated with Wube Software. Factorio mechanics and recipes may change between versions, mods and base game versus Space Age. Content last reviewed October 27, 2026. Category illustrations are original Volpedia diagrams, not gameplay screenshots. Factorio trademarks belong to their owners. Research and provenance records are maintained internally.

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