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Volpedia/Games/ARC Raiders/Progression/End-of-branch choices
ARC RAIDERS / PROGRESSION

End-of-branch choices

The 2.0 tree offers mutually limited alternatives at important nodes.

Original Volpedia referenceReviewed 2026-10-27Quick reference / noindexCORE GAMEPLAY
Original editorial illustration, not a game screenshotOriginal thematic schematic
OverviewCharacters8Weapons20Maps15Modes10ARC Enemies19Loot19Crafting16Items18Quests12Extraction8Combat13Progression14Updates10Guides22Tips12Tools3
Recommended approach: Preview what each selection blocks before committing skill points.
How it worksPractical strategyMistakes to avoidRelated pages
01

How it works

The 2.0 tree offers mutually limited alternatives at important nodes. Preview what each selection blocks before committing skill points.

02

Practical strategy

Preview what each selection blocks before committing skill points.

03

Mistakes to avoid

Some mutually exclusive choices cannot be active simultaneously.

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Related ARC Raiders topics.

weapons · October 2026Amplified Weapons

The 2.0 system for branching weapon enhancements with mutually exclusive choices.

progression · Core gameplayConditioning skills

Attribute choices for the demands of different encounters.

guides · Core gameplaySkill tree after Frozen Trail

The October 2026 update revamped skills and rearranged key branch nodes. A practical five-part Volpedia walkthrough.

items · Core gameplayLoadout slots

Gear equipped before a raid, including weapon, utility and defense choices.

combat · Core gameplayResource-aware combat

Survivability depends on health, shield, utility, ammo and escape choices.

modes · Core gameplaySolo runs

Solo play trades backup and shared firepower for flexibility and quieter choices.

Back to Progression
IN THIS ARTICLEHow it worksPractical strategyMistakes to avoidRelated entries
OTHER SECTIONSCharactersWeaponsMapsModesARC EnemiesLootCraftingItemsQuestsExtractionCombat

Independent Volpedia fan encyclopedia. Not affiliated with Embark Studios. Reviewed 2026-10-27. Diagrams are original editorial illustrations, not game screenshots or official maps. Rights in ARC Raiders and its characters belong to their owners. Source provenance is recorded in the technical editorial registry; required asset credits are preserved.

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