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Volpedia/Games/ARC Raiders/Expedition Project
ARC RAIDERS / FIELD GUIDE
Expedition Project

ARC Raiders Expedition Project explained: optional resets and what you keep

Understand ARC Raiders voluntary Expedition resets, the intended progression trade-off and why a reset is not mandatory for every player.

Source-reviewed Checked October 26, 2026 2 min read
VOLPEDIA / REFERENCEExpedition ProjectText guide
Text reference · Game imagery not available

Understand ARC Raiders voluntary Expedition resets, the intended progression trade-off and why a reset is not mandatory for every player.

01 / 03

Why an Expedition is not a global wipe

The ARC Raiders design director introduced the Expedition Project as a voluntary character reset rather than a mandatory wipe for all players. It gives players who enjoy restarting progression a separate path without forcing less frequent players to lose their work.

The original announcement describes the project as a significant progression investment with periodic completion windows. Treat historical timing and reward examples as design context; later updates may change the precise schedule or requirements.

02 / 03

What the original reset framework distinguished

The original description says that character-linked progress such as levels, inventory and workshop capabilities is reset, while account-linked cosmetics, achievements and similar rewards are kept. Later additions can modify edge cases, so review the present game screen before confirming an Expedition.

The developer also described incentives such as account unlocks, cosmetic rewards and quality-of-life benefits. None of those should be presented as a permanent combat power advantage without proof in the current rules.

  1. 01Check your current Expedition checklist.
  2. 02Review the game’s description of reset losses and retained items.
  3. 03Only confirm if the trade-off makes sense for your playstyle.
03 / 03

The Expedition Vault changes planning

An official 2026 trader update introduced an Expedition Vault service associated with Ermal, with space to preserve selected valuable items across an Expedition. This is more specific than the original release design and must be checked against current availability.

If you are planning a reset, read both the current vault description and the in-game inventory confirmation. Do not assume you can move every item into the vault or that older guides accurately describe all retained progress.

TRANSPARENT RESEARCH

Editorial sources

References to official publishers or specialist game wikis, depending on the topic. Mechanics may change after the last editorial check.

  • 01ARC Raiders — Expedition Project explained by the design director
  • 02ARC Raiders — official Nomadic Envoys trader announcement
KEEP EXPLORING

Continue learning.

VOLPEDIA / REFERENCETraders and inventoryText guide
Traders and inventoryARC Raiders Ermal trader: rotating offers, stash upgrades and Expedition Vault
VOLPEDIA / REFERENCELoot & inventoryText guide
Loot & inventoryARC Raiders loot priority: what to keep, use or leave
VOLPEDIA / REFERENCECrafting and materialsText guide
Crafting and materialsARC Raiders Acquire Resources: crafting missing materials faster
RETURN TOARC Raiders hubREAD NEXTARC Raiders Ermal trader: rotating offers, stash upgrades and Expedition Vault

Volpedia is independent and is not affiliated with ARC Raiders or its publisher. This article combines original editorial writing with credited game media where available. Refer to official sources for late-breaking changes.

ON THIS PAGE
On this page
01Why an Expedition is not a global wipe02What the original reset framework distinguished03The Expedition Vault changes planning
Editorial sources
THE GAME
VOLPEDIA / REFERENCEExpedition ProjectText guide
ARC RaidersExtraction adventure
CATEGORYExpedition Project
REVIEWEDOctober 26, 2026
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