SLAY THE SPIRE / BOSSES

Hexaghost

Act I boss whose opening pattern and later multi-hits test reliable defense and scaling.

QUICK REFERENCESlay the Spire 1Reviewed 2026-10-28Reference / noindex
Original schematic Volpedia category artwork
OVERVIEW

What is Hexaghost?

Act I boss whose opening pattern and later multi-hits test reliable defense and scaling.

This reference covers gameplay decisions in the original Slay the Spire. Character-specific options and relic synergy can change how useful an item is, so consider your current deck, health, upcoming enemy and available resources before applying a strategy.

PRACTICAL STRATEGY

When and how to use it

Enter with enough front-loaded damage and mitigation for repeated hits.

COMMON MISTAKES

What to avoid

Slow defensive setup without meaningful damage can be overwhelmed.

CONTINUE ON VOLPEDIA

Related topics and walkthroughs

Back to Bosses

Independent Volpedia editorial resource, not affiliated with Mega Crit. Original game (Slay the Spire 1), reviewed 2026-10-28. Slay the Spire 2 has separate rules, cards and characters and is not included here. Category graphics are original conceptual illustrations, not game screenshots or actual card artwork. Detailed numerical card costs, damage, upgrade effects and drop percentages are omitted where not individually checked. Editorial verification records are stored separately from public articles.