Encounter choices, curses, rewards, HP and uncertainty.
12 entries · Reviewed 2026-10-28Search individual topics and follow highlighted terms to related Volpedia pages.
12 of 12 entries · Original Slay the Spire 1
Opening encounter offering a choice of run-start bonuses with differing costs.
Act I event offering a powerful relic with a choice of penalty.
Act I event that changes the starter deck through transform, remove or upgrade.
Act I event with choices that trade immediate reward against risk.
Act I event that upgrades cards for an HP cost.
Event permitting repeated risk for a chance at a relic.
Event offering Bite cards in exchange for a max-HP trade.
Event with card options or resting value.
Event with relic opportunity but possible curse penalty.
Act III event with high-impact choices and unusual combat/tradeoffs.
Act III event requiring the loss of a card from offered categories.
Event offering colorless card reward decisions with HP tradeoffs.
Independent Volpedia editorial resource, not affiliated with Mega Crit. Original game (Slay the Spire 1), reviewed 2026-10-28. Slay the Spire 2 has separate rules, cards and characters and is not included here. Category graphics are original conceptual illustrations, not game screenshots or actual card artwork. Detailed numerical card costs, damage, upgrade effects and drop percentages are omitted where not individually checked. Editorial verification records are stored separately from public articles.