Unlocks, keys, endgame and post-run improvements.
10 entries · Reviewed 2026-10-28Search individual topics and follow highlighted terms to related Volpedia pages.
10 of 10 entries · Original Slay the Spire 1
Defeating the Act III boss ends a standard successful run before optional Act IV.
Progress opens additional original-game characters and their card/relic options.
Character progress awards additional cards and relics in later runs.
Rising difficulty levels increase challenges one step after another.
A special key acquired at a Rest Site by selecting Recall.
A special key earned by defeating a Burning Elite.
A special key acquired from a chest in place of its relic.
Requires prior achievements with the core original characters before key collection becomes available.
Optional endgame objective for capable decks that collect the three keys.
Learning from losses by checking route, card picks, potion use and boss readiness.
Independent Volpedia editorial resource, not affiliated with Mega Crit. Original game (Slay the Spire 1), reviewed 2026-10-28. Slay the Spire 2 has separate rules, cards and characters and is not included here. Category graphics are original conceptual illustrations, not game screenshots or actual card artwork. Detailed numerical card costs, damage, upgrade effects and drop percentages are omitted where not individually checked. Editorial verification records are stored separately from public articles.