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Volpedia/Games/Slay the Spire/Progression
SLAY THE SPIRE / PROGRESSION

Progression

Unlocks, keys, endgame and post-run improvements.

10 entries · Reviewed 2026-10-28
Original Volpedia category illustration
OverviewCharacters4Cards80Relics30Potions15Maps10Bosses10Elites10Enemies10Events12Mechanics20Builds12Ascension9Progression10Modes6Guides20Tips20Tools2
VOLPEDIA ORIGINAL GAME ENCYCLOPEDIA

Progression reference library

Search individual topics and follow highlighted terms to related Volpedia pages.

10 of 10 entries · Original Slay the Spire 1

Progression · REFERENCE

First Victory

Defeating the Act III boss ends a standard successful run before optional Act IV.

Progression · REFERENCE

Character Unlocks

Progress opens additional original-game characters and their card/relic options.

Progression · REFERENCE

Card Unlocks

Character progress awards additional cards and relics in later runs.

Progression · REFERENCE

Ascension Ladder

Rising difficulty levels increase challenges one step after another.

Progression · REFERENCE

Ruby Key

A special key acquired at a Rest Site by selecting Recall.

Progression · REFERENCE

Emerald Key

A special key earned by defeating a Burning Elite.

Progression · REFERENCE

Sapphire Key

A special key acquired from a chest in place of its relic.

Progression · REFERENCE

Act IV Unlock

Requires prior achievements with the core original characters before key collection becomes available.

Progression · REFERENCE

Corrupt Heart Victory

Optional endgame objective for capable decks that collect the three keys.

Progression · REFERENCE

Run Review

Learning from losses by checking route, card picks, potion use and boss readiness.

Independent Volpedia editorial resource, not affiliated with Mega Crit. Original game (Slay the Spire 1), reviewed 2026-10-28. Slay the Spire 2 has separate rules, cards and characters and is not included here. Category graphics are original conceptual illustrations, not game screenshots or actual card artwork. Detailed numerical card costs, damage, upgrade effects and drop percentages are omitted where not individually checked. Editorial verification records are stored separately from public articles.

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